Privacy Policy

Effective: January 2025  ·  Last reviewed: January 2025

1. Colour Palette & Overview

Color Pixel uses a chromatic magenta-violet palette inspired by spectral light diffraction, RGB laser shows, and digital color theory. It is a color-matching shooter where the player's gun cycles through 4 colors and must shoot targets matching the current bullet color for points. The game offers 14 starting lives, giving players ample opportunity to improve before the session ends. Provided entirely free of charge. Our fundamental commitment: we collect minimal information directly, but third-party advertising and analytics services may process data as described above.

Everything stays on your device. No data is sent to any server. No account needed.

Data Collection & Advertising

We collect minimal information directly. However, third-party advertising and analytics services — including Google Ads, Google Analytics, and other advertising networks — may use cookies, device identifiers, and similar technologies to deliver personalized advertisements, measure performance, track conversions, and perform remarketing. This may involve cross-site tracking and collection of data such as IP address, browser type, device information, and ad interaction data.

You can manage your ad preferences through Google Ads Settings and your browser's cookie settings.

3. Local Storage

We store only your best score under cbl_best using browser localStorage. This exists only on your device, is never transmitted, and can be cleared via browser Settings → Site Data → Clear.

No cookies. No sessionStorage. No IndexedDB. Only one localStorage key for your score.

4. No Real Money or Gambling

This game is 100% free. No purchases, no virtual currencies, no loot boxes, no gambling, no prizes. All scores have zero monetary value.

Color Cycling & Match Detection

Color Pixel cycles the gun color automatically after each shot. Players must anticipate the correct color or press Q to cycle manually. Color matching is determined by comparing the bullet's color index to the target's color index at moment of collision. No shot coordinates, color sequences, or session accuracy data are transmitted to any server.

7. Google Fonts

We load Orbitron and Rajdhani from Google Fonts CDN. Google may log anonymised font-request metadata. No other third-party service is embedded. Block fonts.googleapis.com if desired — the game falls back to system fonts.

8. Hosting Logs

Our hosting provider may retain minimal server logs (HTTP status, timestamps) for security. These are not linked to individuals and are auto-purged.

Age Requirements

This service is intended for users aged 13 and older. We do not knowingly collect personal information from children under 13. If you believe a child under 13 has provided personal information, please contact us at mail@ravelmyndris.live/strong>.

10. Your Rights

We hold no personal data server-side. Clear your score anytime via browser site-data settings.

11. Changes

Material updates are reflected by a revised effective date. Continued use constitutes acceptance.

12. Contact

Questions? Email: mail@ravelmyndris.live/strong>